Games and sessions logged against GCSE Computer Science. Practice never moves a topic status — that happens through sessions only.
Pick an activity
Lab days
3
all time
Tasks solved
1.0
all time
Right first time
85.7%
last 10 runs, pooled
Solved in the end
85.7%
last 10 runs, pooled
First time / after a retry / not yet
| Run | First time | After retry | Not yet |
|---|---|---|---|
| 2026-10-13 · Code Lab: Translate the pseudo-code | 1 | 0 | 0 |
Recent lab days
| Date | Label | Attempted | Correct | After retry | Incorrect | Runs taken |
|---|---|---|---|---|---|---|
| 2026-10-13 | Code Lab: Translate the pseudo-code | 1 | 1 | 0 | 0 | 1.0 |
Practice by topic (weakest first)
| Topic | Name | Runs | Items | Right first time | Solve rate | Status |
|---|---|---|---|---|---|---|
| P08 | 3.2.3 Arithmetic operators incl. real division, DIV and MOD | 2 | 2 | 50.0% | 50.0% | Exam-ready |
| A04 | 3.1.1 Reading and writing AQA pseudo-code and program code | 1 | 1 | 100.0% | 100.0% | Developing |
| P02 | 3.2.2 Variables, constants and assignment; why named constants are used | 2 | 2 | 100.0% | 100.0% | Secure |
| P14 | 3.2.7 Keyboard input and display output | 1 | 1 | 100.0% | 100.0% | Developing |
| P17 | 3.2.8 String ↔ integer/real conversion | 1 | 1 | 100.0% | 100.0% | Developing |